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gamedevtuts

Coding a Rope-Swinging Game Like Spider-Man 2 and Energy Hook  

by posted in News
Jun 7
2013

If you’re a gamer that keeps an eye on new Kickstarter projects, you’ve probably heard of Energy Hook – a game all about swinging from skyscraper to skyscraper and running along walls. It’s created by the technical director and designer of Spider-Man 2: The Game, Jamie Fristrom, and shares the same core game mechanic, but with a greater focus on style.

Over at Tuts+, we’ve just published a new tutorial from Jamie Fristrom explaining how this swinging mechanic works. If you’re interested in making a game like this yourself, or just curious to look under the hood, check it out. And if you like the look of Energy Hook, contribute to the Kickstarter – it ends on Sunday!

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Quick Question: What Is the Hardest Part of Developing a Game?  

by posted in General
Nov 21
2012

I have a quick question I’d like to get your answer to: what’s the hardest part of developing a game? Is it finding the assets, writing the code, making it fun, or just getting someone to play it? Continue Reading

Say Hello to the All-New Gamedevtuts+!  

by posted in News
Jul 31
2012

We’re excited to let you know about the latest addition to the Tuts+ family — Gamedevtuts+!

Gamedevtuts+ is dedicated to teaching game development, with tutorials, tips, and articles about level layout, game design, coding, and working in the industry. We walk you through how to create games from scratch, go into the theory behind game development, level and character design, discuss working in the industry, and much more…

Read on to find out more about the all-new Gamedevtuts+!

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